Mage-cuffs

Description:

Aura faint abjuration; CL 1st
Slot Wrists; Weight 2 lbs; Price 1,500 gp.

Description
When a person wearing mage-cuffs uses any
magical power (generally defined as casting a
spell or using a spell-like ability), the cuffs glow,
make a warning whistle sound, and deal 1d6
points of electricity damage to the wearer. A
creature reduced to 0 hit points this way is knocked unconscious, not killed.

Construction
Requirements Craft Wondrous Item, alarm, detect magic, shocking grasp
Cost 1,500 gp;

Bio:

Mage-cuffs

Zeitgeist: The Gears of Revolution OSIN OSIN